Boom Beach Tank

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Contents GunboatThe has special abilities that can aid and support your. It should be noted, however, that all damaging abilities (excluding ) and the stun ability of the allow for friendly fire (they can impart their negative effects on your troops). Additionally, improper placement and usage can keep troops from performing and ruin an attack, so the judgement of when and where to deploy these measures should always be regarded with care.The most often used are. Both of these deal damage to the opponent's buildings. It is often a good idea to destroy key defenses like and before deploying. However, this order may change based on the types of you plan to deploy.

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It should be noted that shells from both of these deal splash damage to enemy buildings; two or more buildings that touch can be damaged by one shell.For armies consisting of lower-health units, such as and, defensive buildings should be targeted in this order (with and/or ), with number one taking the highest precedence:., due to high range and splash damage. A single salvo may be able to wipe out most of an army that consists of low health units., due to their long range and wide splash radius.

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One shot can immobilize and damage or even kill large parts of your army., due to their splash damage, and capability to one hit with their long range., due to their ability to inflict high damage to multiple units as well as their damage over time effect., due to their ability to one-shot lower-health units (depending on level) and relatively quick shooting speed. Not as dangerous to low-health units as some other defensive buildings, however. are essentially smaller with a slightly higher rate of fire, and are therefore ignored for the same reasoning.

Defense Counters:, andRecommended with:, andEvaluation: As long as there are a lot of them, they can swarm everything. They are not afraid of single-target defenses like the, and even the. If you use to shock AOE defenses, then they can quickly destroy most of the enemy buildings, but the 's primary disadvantage is that victory often comes at a painful price. However, training time is but a shallow issue as compared to replacing most other troops. Ghostbusters cast. Still, because they are weak against and AOE defenses, the offensive rhythm must be fast. Using the as a support for is very effective because they can heal the quickly.

Are equally beneficial, though their area of effect may not heal everyone.Summary: If you have good assists for them, are a promising. From the covering ability point of view, if they can effectively cover other without coming under heavy attack themselves, their covering ability is quite good (ranked second to the among all ), but be warned, do not stand far enough away from to protect them from.